Thursday, July 01, 2010
structure
void setup() {
size(800,500);
smooth();
background(150);
}
void draw() {
background(255);
//fill(20,40,150);
noFill();
//rect(100,100, 100,100);
for (int x=0; x<500; x=x+6) {
for (int y=0; y<500; y=i+10) {
//rect(x+250,y, 15,50+x);
rotate(x/19000);
//strokeWeight(random(1,1.1));
//rect(x+350,y, 100-x,250);
rotate(y/19000);
rect(x+150,y-150, x,250);
}
}
}
size(800,500);
smooth();
background(150);
}
void draw() {
background(255);
//fill(20,40,150);
noFill();
//rect(100,100, 100,100);
for (int x=0; x<500; x=x+6) {
for (int y=0; y<500; y=i+10) {
//rect(x+250,y, 15,50+x);
rotate(x/19000);
//strokeWeight(random(1,1.1));
//rect(x+350,y, 100-x,250);
rotate(y/19000);
rect(x+150,y-150, x,250);
}
}
}
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