Sunday, November 06, 2011
Kornelis 2 Version 2
// just type here
// and click "save" when your done
void setup() {
size(500,500);
background(0);
noStroke();
}
void draw() {
int cnt = frameCount;
fill(0,5);
rect(0,0,width,height);
translate(255,255);
rotate(cos(cnt/1000)*20);
for(int i=0; i < 100; i++) {
fill(250,i*2,cnt%255,40);
rect(0,10+
100*sin(frameCount/10),cnt%40,200+
cos(cnt/50)*100);
rotate(i);
}
for(int i=0; i < 45; i++) {
fill(50,i*2,cnt%255,20);
rect(30,10+
10*sin(frameCount/20),5+cnt%20,20+
cos(cnt/50)*300);
rotate(i*8);
}
}
// and click "save" when your done
void setup() {
size(500,500);
background(0);
noStroke();
}
void draw() {
int cnt = frameCount;
fill(0,5);
rect(0,0,width,height);
translate(255,255);
rotate(cos(cnt/1000)*20);
for(int i=0; i < 100; i++) {
fill(250,i*2,cnt%255,40);
rect(0,10+
100*sin(frameCount/10),cnt%40,200+
cos(cnt/50)*100);
rotate(i);
}
for(int i=0; i < 45; i++) {
fill(50,i*2,cnt%255,20);
rect(30,10+
10*sin(frameCount/20),5+cnt%20,20+
cos(cnt/50)*300);
rotate(i*8);
}
}