Sunday, November 06, 2011

Kornelis 2 Version 2

// just type here
// and click "save" when your done


void setup() {
  size(500,500);
  background(0);
  noStroke();
}

void draw() {
  fill(0,10);
  rect(0,0,width,height);
  translate(255,255);
  for(int i=0; i < mouseY; i++) {
    fill(i,360-i,mouseX,40);
    rect(0,10+frameCount%100,mouseX,100);
    rotate(i);
  }
}

info info

submitted by: atleastimtrying
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Woop woop

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