Monday, December 16, 2013
Spiralling Out of Control 16/12/2013
// just type here
// and click "save" when your done
int i = 0;
void setup()
{
size(400,400);
smooth();
background(9,237,135);
frameRate(10);
}
void draw()
{
pushMatrix();
fill(30,200,10,10);
//stroke(200, 10, 10);
strokeWeight(2);
translate(sin(radians(i)) * (i / 2) + (width / 2), cos(radians(i)) * (i / 2) + (height/2));
rotate(i);
scale(i);
strokeWeight(0.4);
shape();
popMatrix();
i++;
}
void shape() {
line(1,1,1,3);
line(1,3,2,3);
line(2,3,2,2);
line(2,2,1,2);
line(1,2,2,1);
}
void mousePressed()
{
background(255);
i=0;
}
// and click "save" when your done
int i = 0;
void setup()
{
size(400,400);
smooth();
background(9,237,135);
frameRate(10);
}
void draw()
{
pushMatrix();
fill(30,200,10,10);
//stroke(200, 10, 10);
strokeWeight(2);
translate(sin(radians(i)) * (i / 2) + (width / 2), cos(radians(i)) * (i / 2) + (height/2));
rotate(i);
scale(i);
strokeWeight(0.4);
shape();
popMatrix();
i++;
}
void shape() {
line(1,1,1,3);
line(1,3,2,3);
line(2,3,2,2);
line(2,2,1,2);
line(1,2,2,1);
}
void mousePressed()
{
background(255);
i=0;
}
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