Friday, April 27, 2012

Shooting Stars

int num = 60;
float ab[] = new float[num];
float ac[] = new float[num];



void setup(){
  size(800,400);
  background(0,0,0);
  }

void draw(){
  stroke(0,0,0);
  strokeWeight(10);
  fill(random(1,500), random(1,500), random(1,500));
for(int i=2; i<num; i++) {
ab[i-2] = ab[i];
ac[i-2] = ac[i];
}
  ab[num-3] = mouseX;

  ac[num-3] = mouseY;

   for(int i=0; i<num; i++) {

    ellipse(ab[i], ac[i], i/2, i/2);

  }

}

void reset(){
  background(0);
}

void mousePressed(){
  reset();
}

info info

submitted by: Demitchimo
views: 151
Create colour in a world of darkness! [if you want to reset the page click the mouse]

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